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NPC Generator

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Advanced [show]


Everard Shirley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a long white beard with little hanging trinkets. He has brown eyes and a brown hat with a black feather.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: He was born in the south, but his parents moved at a very young age to the west. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Shirley, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)17 (+3) 17 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item.


Social Check DCs


Dean Prescott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are a pleasant brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Debt. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Prescott, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)5 (-3) 9 (-1)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 7000 sp.


Social Check DCs


Gilbert Badger, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright green suits and hats. He wears a colorful flower in his red hair. His amber eyes are passionate and lively.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gilbert was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Flaws: Insane, Fearful. Bonds: Immigrant, Attractive, Adventurer. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilbert Badger, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roger Kent, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a worn and beaten armor. His black hair is greasy and uncared for. His fierce brown eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Roger began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Fearful. Bonds: Enemies. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Roger Kent, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 9 (-1)18 (+4)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Rose (70 gp). Red spinel (50 gp). Rock crystal (70 gp). Sardonyx (70 gp).


Social Check DCs


Frederick Milton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with violet pants. His red hair has been sun bleached extensively. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Religious, Enemies. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Frederick Milton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)12 (+1) 10 (+0)14 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 80 pp.


Social Check DCs

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