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NPC Generator

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Advanced [show]


Roger Kirby, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries bastard swords. His hair is auburn and curly. He has several tiny sapphire earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roger. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Roger Kirby, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 8 Acid flasks. 2 Thunderstones.


Social Check DCs


Guy Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his greataxe. His blonde hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has taken up work as a Bricklayer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Poor. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Guy Blyth, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gerald Wentworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His brown hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy

Ideals: Passionate, Logical. Bonds: Rich, Military, Criminal record. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Wentworth, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)5 (-3) 8 (-1)11 (+0)
Skills Investigation -1, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He keeps his long chestnut hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. Tim was born on a far western mountains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Tatum, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +5, Intimidation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rolf Riley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with brown highlights, and long white pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. His black hair is drawn into a tight pony tail with a rose scrunchie. He has gleaming, smiling hazel eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: He's in love.

Ideals: Joker, Philantrophist. Flaws: Addict. Bonds: Nature, Has a crush. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Rolf Riley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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