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NPC Generator

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Advanced [show]


Geoffrey Shelley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears baggy yellow pantaloons and a black scarf. He has a hunchback. His tied-back hair is white. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of northern immigrants he idolized his father. When Geoffrey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Geoffrey Shelley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs


Lance Badger, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and is generally shirtless and showing off his tattooed chest. He wears his red hair up. His fierce gray eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Marshal.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Artistic, Persistence, Athletic. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Lance Badger, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Onyx (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Randal Marston, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying red hair a little too much giving a sharp red color. His eyes, though not visible through his cowl, are hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the south; and he seems to be bored by most things

Ideals: Entrepeneur, Optimist. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Randal Marston, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Blakely, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His black hair is lengthy and is close to two feet long. His eyes are a pleasant green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Fearful. Bonds: Job, Military, Mentor. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Blakely, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. Golden yellow topaz (700 gp). Moonstone (30 gp). Blue quartz (9 gp). Alexandrite (700 gp). 1 Breastplate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Tim Ramsay, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet coat over a green low-cut shirt, and a feathered hat upon his head. He is an epitome of beauty. His white hair is heavily combed to the left. He has a dull look in his green eyes.

Personality: He is overprotective of those who hire his services. He is lazy and tries to find solutions quickly.

History: He was raised in a island tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: To clean up the streets; and he has money and likes to spend it

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Guardian, Nature. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Tim Ramsay, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 12 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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