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NPC Generator

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Advanced [show]


Trey Weld, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple violet robe with green stripes complete with hood, and sports empty pouches on his belt. He is bald on top and has large black tufts of hair around his ears. His hazel eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: He was born in a small forest village. He dropped out of school before completing his studies. Now he works as a painting tutor during his time off.

Motivation: To share knowledge with the world; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Trey Weld, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Wymar Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His brown hair is long and unkept. His eyes are blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. Wymar was born on a far northern plains where he grew up under the tutelage of his mother, an expert Fletcher. He's since become an addict/alcoholic.

Motivation: He wants to meet his childhood hero; and to settle down with his crush

Flaws: Ugly, Shy, Addict. Bonds: Immigrant. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Bradly, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)7 (-2) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Tourmaline (70 gp). Freshwater pearl (14 gp).


Social Check DCs


Patrick Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy white beard and wild white hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and money/treasure

Flaws: Insane, Impulsive. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Patrick Bradshaw, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2100 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Middleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Eccentric and domineering, Nicholas will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Extrovert. Bonds: Attractive, Poor, Adventurer, Military. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Nicholas Middleton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Bertram Warwick, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of pickaxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. With bright blonde hair and a scraggly beard. His gray eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. A gifted student he started as a Map Maker, but he got bored and became a Animal Trainer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Bertram Warwick, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 9 (-1)10 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Amethyst (40 gp).


Social Check DCs

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