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Advanced [show]


Diggory Bentham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear white clothing when he does not wear armor. His golden hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Diggory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Marry his sister to traveling adventurers; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Justice. Flaws: Racist. Bonds: Immigrant, Enemies, Family. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Diggory Bentham, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Dustin Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He wears his red hair up in a very large beehive style do. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he feels threatened by others

Ideals: Gifted, Extrovert. Flaws: Fearful. Bonds: Nature, Criminal record. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Dustin Winchester, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2100 sp.


Social Check DCs


Guy Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He sports a long black beard, and similarly colored long hair. His fierce brown eyes like to dwell on things.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of goblins once and for all.

History: He served in the navy to pay for his family's outstanding loans. A gifted student he started as a Navigator, but he got bored and became a Shoemaker. He became a Shoemaker soon after.

Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern

Bonds: Job, Enemies, Military, Family. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Wilberforce, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


John Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is brown, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: John hails from a village terrorized by dire rats. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by dire rats. John was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

John Ramsay, Male Human Fighter 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)13 (+1) 8 (-1)11 (+0)
Skills Athletics +5, Performance +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries hand crossbows. His black hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: Bernard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Mason profession.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his mother's forge. He struck the Mayor job and began his own company from there.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Job, Poor. Occupation: Mayor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Ramsey, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs

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