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NPC Generator

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Advanced [show]


Roland Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He struck the Navigator job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Job. Occupation: Navigator

Voice: French accent

Attributes [hide]

Roland Lindsay, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. 1 Silver holy symbol. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.


Social Check DCs


Frederick Addington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His black hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Frederick does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Insomniac, Depressed. Bonds: Military, Immigrant, Job. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Frederick Addington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Chad Brandon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His tied-back hair is auburn. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Chad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has all his life been fascinated with music.

History: He was born in the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his music dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Chad Brandon, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)7 (-2) 12 (+1)8 (-1)
Skills Nature +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Alby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Armorer. His red hair is greasy and uncared for. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Immigrant, Job, Family. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Gerald Alby, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 18 (+4)17 (+3)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Roger Hartford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair has been sun bleached extensively. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He wants revenge against gnolls; and he is a bit of a kleptomaniac

Flaws: Ugly, Emotional. Bonds: Poor, Enemies, Criminal record. Occupation: Layabout

Voice: Smoker's lung

Attributes [hide]

Roger Hartford, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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