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NPC Generator

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Advanced [show]


Anselm Clayton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears an entirely tan suit with green socks and a vest with buckled shoes. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Confrontational and typically high on some drug or another. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Joker. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Clayton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)12 (+1) 7 (-2)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 40 pp.


Social Check DCs


Anselm Graham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Fighting, Athletic, Logical. Flaws: Depressed. Bonds: Rich. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Anselm Graham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Adam Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy chestnut hair. His amber unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Adam was born on a far northern island where he grew up under the tutelage of his mother, an expert Layabout. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Disease, Insane. Bonds: Attractive, Job, Religious, Immigrant. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Adam Bradly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Trym Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel coat over a grey low-cut shirt, and a deerstalker hat upon his head. With a patchy chestnut beard and wild chestnut hair. His eyes, though not visible through his cowl, are violet.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trym was born in the north. At a young age he loved to build and create. A freak accident while working with his Fisher father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To settle down with his crush; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Family, Has a crush. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Trym Upton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 10 (+0)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Charles Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He became a Bricklayer soon after.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Charles Washington, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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