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NPC Generator

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Advanced [show]


Drogo Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy red pantaloons and a blue scarf. His hair is cut close to his head. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.

History: Drogo was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Passionate, Persistence. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Drogo Hadlee, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Don Abram, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large black jacket. His red hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Don's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Secretive, Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Don Abram, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Tim Stanford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Barkeep does. He wears his golden hair up. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Flattery will make him almost putty in your hands.

History: When he was but 6 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Barkeep.

Motivation: To be a Fletcher again.

Flaws: Ugly, Racist, Selfish. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Tim Stanford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Anthony Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered axe and tarnished warhammer as well. His hair is blonde and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Kenley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Rock crystal (80 gp).


Social Check DCs


Raymond Tinley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears violet cloth garments or leather armor. His auburn hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Joker, Fighting. Bonds: Attractive, Criminal record, Family. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Raymond Tinley, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Amethyst (130 gp).


Social Check DCs

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