Miles Brandon, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears green cloth garments or leather armor. His silver hair is greasy and uncared for. His eyes are gray and catlike.
Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.
History: Miles was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Tiger eye turquoise (9 gp). Alexandrite (300 gp).
Bertram Rowley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Flaws: Shy, Forgetful. Bonds: Adventurer, Attractive, Military. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 5 (-3) | 16 (+3) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee -1 / 1d8-3, Ranged -1 / 1d8-3, Grapple -3
Possessions: 100 gp.
Shane Upton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He is an epitome of beauty. His red hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in a small island village. His arcane abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
Norman Nibley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears suspenders and tan workpants. His shirt is red, and he wears a heavy tan leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His red hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born at the edge of vast island. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.
Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Impulsive. Bonds: Slave, Nature, Poor. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 500 gp. Alexandrite (1200 gp). 1 Minor magic item.
Robert Nash, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears his golden hair down. He is baby faced.
Personality: He is mildly Human supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When he was but 8 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people
Ideals: Persistence. Flaws: Racist, Antagonistic. Bonds: Rich, Immigrant. Occupation: Crown-heir
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 18000 cp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.
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