Conrad Marley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His chestnut hair is unkempt and raggedy. His eyes are gray.
Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Conrad was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Kody Skelton, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a brown coat over a white low-cut shirt, and a feathered hat upon his head. He has done his best to style his black hair to look like a famous performer. He has a tattooed face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Soapmaker. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Disease, Fearful. Bonds: Attractive, Rich, Job. Occupation: Soapmaker
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Raymond Northcott, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His red hair is heavily combed to the right. His violet unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.
History: He was born to a criminal king-pin and mafia family He has had some formal music training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Blue sapphire (400 gp). 1 Minor magic item.
Percival Fidget, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He wears his auburn hair down. His half smiles and violet eyes are beguiling and draw you in.
Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the west.
Ideals: Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Jeweler
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Freshwater pearl (8 gp). Chrysoberyl (80 gp). Tiger eye turquoise (8 gp). Fire opal (1100 gp). 1 Banded mail. 1 Masterwork Heavy wooden shield. 1 Masterwork Light wooden shield.
Solomon Sutton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a black deerstalker hat and black clothes. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Calm and collected, he is a well trained Mason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Solomon was raised in a hard working conservative environment. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.
Motivation: Revenge; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
