Roland Wordsworth, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.
History: He got into the Healer business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Laborer again; and balancing his hectic life and new healer responsibilities is difficult
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Job. Occupation: Healer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 500 gp. Rose (50 gp). 1 Minor magic item.
Adam Harley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is kept up in a ponytail inside a top hat. His hazel eyes are passionate and lively.
Personality: Overbrimming with self-confidence, Adam isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He pushes his goals aggressively. He is also a coward if confronted.
History: Adam lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Bricklayer, but he got bored and became a Painter. He has drifted from career to career and currently works as a Painter.
Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother
Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Job, Religious. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Everard Altham, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green coat over a brown low-cut shirt, and a broad hat upon his head. His brown hair is unkempt and raggedy. His eyes are gray.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.
History: He was born in the south, but his parents moved at a very young age to the north. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He's also a talented Marshal, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and to be a marshal again
Flaws: Ugly, Hedonist. Bonds: Poor, Job, Immigrant. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
Possessions: 23000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Embroidered and bejeweled glove (1000 gp).
Frederick Quinton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his silver hair well, parting it to the right. His eyes are green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Entrepeneur, Joker, Gifted. Flaws: Ugly. Bonds: Debt. Occupation: Shepherd
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 2000 sp.
Jocelyn Wesley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. He has shaved his head bald. He has gleaming, smiling blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Joker. Bonds: Rich, Attractive, Job, Nature. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
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