Geoffrey Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears professional attire. His blonde hair is thinning but still full. His hazel unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Geoffrey studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Opinionated, Extrovert, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Anthony Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is auburn. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Family, Poor. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 60 pp. 6 Acid flasks.
Nicholas Clapham, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. His blonde hair is matted, messy, and big. His ears are large.
Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Painter business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: Human compassion.
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Gresham, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He has wavy chestnut hair. This green eyed westerner is not easily forgotten.
Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He is greedy; and money/treasure
Flaws: Ugly, Insomniac, Disease. Bonds: Rich, Job. Occupation: Sailor
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Randal Davenport, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in collared shirts and wears a proper scarf over his head. His brown hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Professionalism, Gifted. Flaws: Mundane, PTSD. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
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