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NPC Generator

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Advanced [show]


Percival Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With a patchy silver beard and wild silver hair. His eyes are a pleasant gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the west. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. Recently the stress of being a Stylist has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and to be a engraver again

Flaws: Antagonistic, Insomniac. Bonds: Poor, Job, Military. Occupation: Stylist

Voice: Timid voice

Attributes [hide]

Percival Ryland, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 16 (+3)16 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Brown-green garnet (150 gp). Iolite (70 gp). Sard (70 gp).


Social Check DCs


Theobald Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is short and red. He has several tiny sapphire earrings on each ear.

Personality: He likes to make people angry or surprised. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Theobald Marlee, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)7 (-2) 7 (-2)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Charles Payton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Optimist. Flaws: Hedonist. Bonds: Military, Has a crush. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Charles Payton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)4 (-3) 13 (+1)14 (+2)
Skills Athletics +3, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp.


Social Check DCs


Theobald Colby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, grey shirt, and blue tie. His tied-back hair is chestnut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Addict, Ugly. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Theobald Colby, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)7 (-2) 12 (+1)17 (+3)
Skills History +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Halsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. He worked as a nervous Hunter and found it very stressful. He became a Hunter soon after.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Trym Halsey, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +4, Stealth +6
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Violet garnet (1000 gp). Jade (110 gp). Blue star sapphire (1600 gp). 1 Banded mail. 1 Masterwork studded leather. 1 Full Plate. 1 Masterwork studded leather.


Social Check DCs

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