Patrick Shipley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear pastel pants and tee shirts, and he perpetually has his sword ready. He has auburn hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Blacksmith
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 21000 cp. 1 Minor magic item.
William Shipley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear brown pants and tee shirts. His auburn hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When he was but 8 years old his parents immigrated from the east. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of dire rats.
Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Rich. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 3 Thunderstones. 7 Acid flasks. 3 Thunderstones.
Lewis Hayes, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears baggy grey pantaloons and a black scarf. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His fierce blue eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was raised in a forest tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Joker, Artistic. Bonds: Family, Nature, Rich. Occupation: Dilettante
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
Theobald Browning, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of the four houses of cards around his neck, and a lance on his belt. His hair is long and black with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His eyes are likewise green. His teeth are white and perfect.
Personality: While he acts the brute, he is far gentler than he would appear. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Trey Enfield, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has wavy blonde hair. His eyes are a pleasant brown.
Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Locksmith for hire.
Motivation: Further expansion of business.
Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp. Deep blue spinel (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!