Adam Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Blacksmith uniform. His skin is fair and his fingers are delicate and long. His black hair is thinning but still full. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a criminal king-pin and mafia family At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in club use. He became a Blacksmith soon after.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Criminal record. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Chrysoprase (20 gp). Brown-green garnet (70 gp). Brown-green garnet (70 gp). Golden pearl (70 gp). 1 Minor magic item.
Raymond Bradford, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is matted, messy, and big. His green eyes are slightly larger than normal.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.
History: Born in the east to a Blacksmith, Raymond learned a great deal about his mother's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Blacksmith job and began his own company from there.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Deep blue spinel (800 gp). Black pearl (800 gp). Rhodochrosite (16 gp).
Drogo Barclay, Male Human [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his dagger always slung over his shoulder. His hair is short and golden. His eyes are blue and he is always smoking a pipe.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.
History: Drogo lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and regain custody of his son
Ideals: Logical, Fighting. Bonds: Attractive, Family, Rich. Occupation: Priest
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp.
Miles Middleton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of longbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Military, Rich. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2500 sp.
Raymond Upton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tan cloak and cross-gartered yellow stockings. He keeps his long brown hair kept up in a rat tail. He has several tiny aquamarine earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic. Flaws: Disease, Shy, PTSD. Bonds: Rich. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 600 sp.
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