Theobald Bing, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He carries a battered club and tarnished sword as well. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He works hard and plays hard.
History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Attractive, Mentor. Occupation: Slave Trader
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Chain shirt. 1 Masterwork Light steel shield.
Hugh Darby, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a large grey jacket. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. His fierce violet eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 3 years.
Motivation: He desires power and/or immortality.
Ideals: Gifted. Bonds: Slave, Adventurer, Job. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Silver comb with moonstones (100 gp). Solid gold idol (800 gp). Large well-done wool tapestry (200 gp). 1 Half-Plate.
Peter Shipley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a chestnut handlebar mustache and slicked back chestnut hair. He has green eyes and a pastel hat with a black feather.
Personality: He likes to make people angry or surprised. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and expand his business
Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Attractive. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 2 Thunderstones. 2 Tanglefoot bags. 1 Smokesticks.
Diggory Dumph, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of luck around his neck, and a bow on his belt. His auburn hair is kept up in a ponytail inside a deerstalker hat. His brown eyes dart from person to person.
Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He has a minor phobia of water and hates getting wet.
History: He was born on a small isolated farm. His childhood dream was to be a Cook, but he was a colossal failure. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new actor responsibilities is difficult
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Job, Nature. Occupation: Actor
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Elven, Aquan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Richard Blakeley, Male Human [Permalink]
Personal [hide]
Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His moppish golden hair is in a traditional bowl cut. His ears are large.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a brothel owner, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for him.
Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor. Occupation: Seamstress
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 12000 cp. Aquamarine (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
