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NPC Generator

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Advanced [show]


Alex Shirley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His Stetson hat is riddled with cuts and holes. His fierce blue eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Entrepeneur, Optimist. Flaws: Ugly, Addict, Mundane. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Alex Shirley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)17 (+3) 17 (+3)15 (+2)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp. Golden yellow topaz (600 gp). 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Godfrey Marley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is drawn into a tight pony tail with a rose scrunchie. His blue eyes peer out from beneath his feathered tan hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Map Maker.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Flaws: Antagonistic, Depressed. Bonds: Religious, Nature, Job. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Marley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Livingstone, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He has silver hair. He wears a mask on his face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Robert was born on a far eastern island where he grew up under the tutelage of his mother, an expert Architect. He now mingles about in high society.

Motivation: To end his boredom; and he wants revenge against brigands

Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, Enemies, Rich. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Robert Livingstone, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 13 (+1)18 (+4)
Skills Investigation +5, Performance +6
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. White pearl (130 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Cory Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. He has dyed his greying black hair a little too much giving a sharp black color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Rich, Attractive. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Sutherland, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Don Easton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He receives visions of the future at random moments

History: He got into the Blacksmith business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur, Gifted. Flaws: Sensitive. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Don Easton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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