Hubert Chester, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is renowned for his bright violet suits and hats and is in decent physical shape. He has a brown handlebar mustache and slicked back brown hair. His brown eyes lackadaisically let the world flow into them.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Hubert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a poor family in the city he treasured whatever gifts he got. When Hubert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent father
Ideals: Optimist, Impeccable. Flaws: Depressed. Bonds: Military, Poor, Family. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Trey Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears black leather gloves, a black jacket, and tight pants. His blonde hair is thinning but still full. His green unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.
History: He was born several months after his mother was called into army service. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and wants a kiss
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Attractive, Military. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Lance Carlyle, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a white coat with blue slacks. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny sapphire earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Disciplined, Impeccable. Flaws: Secretive. Bonds: Rich, Immigrant. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Blue sapphire (800 gp).
Gerald Alby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has a hunchback. His hair is white and very short. His blue unseeing eyes seem to look past you.
Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: Gerald was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Ugly, Disease, Shy. Bonds: Religious. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
Don Brixton, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Actor. His hair is chestnut and curly. His gray eyes have a joyful gleam in them most of the time.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He worked as a nervous Actor and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult.
Ideals: Optimist, Artistic. Bonds: Adventurer, Job. Occupation: Actor
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Auran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
