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NPC Generator

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Advanced [show]


Gomory Atterton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple black robe with tan stripes complete with hood. He is muscular with a powerful set of arms. He has dyed his greying silver hair a little too much giving a sharp silver color. He has hazel eyes and a black hat with a tan feather.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gomory was born in the north. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Fearful, Insane. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Gomory Atterton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)13 (+1) 14 (+2)13 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. 1 Buckler.


Social Check DCs


Charles Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his black hair in a flapper bob. His eyes, though not visible through his cowl, are green.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is frequently practicing swordplay.

History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. Some 8 years later his spouse died after the birth of his son. Heartbroken, Charles never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Racist. Bonds: Military, Poor. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Charles Springfield, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp. Sard (50 gp).


Social Check DCs


Gerald Emsworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black cloak and cross-gartered green stockings. His hair is silver and curly. This brown eyed southerner is not easily forgotten.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Barber soon after.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Gifted. Bonds: Attractive, Mentor, Job, Rich. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Gerald Emsworth, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 11 (+0)11 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adelard Halsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in earthy colors with a violet and brown handkerchief worn on his right side, and a wedding ring on his right hand. His long silver hair is drawn into a two foot long braid. He has a dull look in his gray eyes.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now travels the world, in search of power and loot.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic. Flaws: Fearful. Bonds: In love, Adventurer, Religious. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Halsey, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gunter Vance, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. His silver hair is knotted and matted. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Hedonist, Ugly. Bonds: Rich. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gunter Vance, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. Cloth of gold vestments (60 gp). 1 Minor magic item.


Social Check DCs

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