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Drogo Hornsby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Bowyer uniform. He keeps his long red hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Drogo took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bellfounder again; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: Job, Poor, Nature. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Drogo Hornsby, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)10 (+0) 7 (-2)15 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Manfred Shipley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His silver hair is thinning but still full. He is baby faced.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Manfred hails from a village terrorized by drow. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Painter for hire.

Motivation: Many drow want him driven away.

Ideals: Impeccable. Bonds: Slave, Job, Enemies, Adventurer. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Shipley, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Roger Chester, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is renowned for his bright brown suits and hats, marred by sweets. He has styled his chestnut hair well, parting it to the left. This green eyed northerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Roger lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions; and find a way to reverse the transformation of his brother

Ideals: Opinionated, Artistic. Flaws: Ugly, Racist. Bonds: Family, Religious. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Roger Chester, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 12 (+1)7 (-2)
Skills Athletics +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Gunter Davenport, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy yellow suit and is in decent physical shape. His auburn hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and further expansion of business

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Gunter Davenport, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. 1 Climber’s kit. 1 Climber’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Jocelyn Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of bastard swords on his belt, each one with a opal on the hilt. His red hair is cut short. His thin eyebrows rest above his beady green eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting, Artistic. Flaws: Ugly, Racist. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Jocelyn Livingstone, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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