Theodoric Riley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His hair is long and white with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Professionalism. Flaws: Disease, Addict, Racist. Bonds: Attractive. Occupation: Ruler
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 29000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
John Clive, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries with him a set of spears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Brewer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp. Citrine (20 gp).
Tim Harrington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has styled his silver hair well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and doesn't want to be a shepherd and was forced into it by his family
Ideals: Optimist. Flaws: Disease. Bonds: Family, Rich. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Just what you see.
Geoffrey Atterton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He has moderate length silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Geoffrey and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Sensitive, Fearful, Antagonistic. Bonds: Attractive, Poor. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Gilbert Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple violet line shooting up and back down. He is physically well-built. He keeps his long brown hair kept up in a rat tail. His eyes are violet and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Sold as a small child to a brothel owner, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: Marry his brother to traveling adventurers; and to be a animal trainer again
Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (150 gp). 2 Thunderstones. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!
