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NPC Generator

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Advanced [show]


Drogo Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered black stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His white hair is slicked back into a classic pompadour. He has a dull look in his hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Navigator, who enjoyed hunting, Drogo was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Professionalism, Optimist. Flaws: Mundane. Bonds: Nature, Job. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Drogo Beitz, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Jocelyn Northcott, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely blue suit with white socks and a vest with buckled shoes, and sports empty pouches on his belt. With a patchy blonde beard and wild blonde hair. He has a dull look in his brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. Jocelyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Adventurer, Military, Has a crush, Rich. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Jocelyn Northcott, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Athletics +1, Performance +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerald Garrick, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His red hair is matted, messy, and big. His green eyes dart from person to person.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Impeccable, Gifted, Optimist. Flaws: Ugly. Bonds: Family. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Gerald Garrick, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Theobald Dayton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His white hair is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Racist. Bonds: Criminal record. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Dayton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Guy Blakeley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is typically in his Carter uniform. His skin is also unnaturally pale. His hair is short and white. His eyes are violet and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich southern family. A gifted student he started as a Cook, but he got bored and became a Carter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Antagonistic, Addict. Bonds: Job, Rich. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Guy Blakeley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 6 (-2)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 70 pp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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