Shane Morton, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long red beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Further expansion of business; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Gifted, Artistic. Flaws: Ugly, Disease, Addict. Occupation: Engraver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 11000 cp.
Henry Bradley, Male Human [Permalink]
Personal [hide]
Description: A 5'3" northern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His head has been shaved. His eyes are a pleasant brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety.
Ideals: Optimist, Fighting, Logical. Flaws: Ugly, Fearful. Occupation: Merchant
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Norman Lincoln, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is renowned for his bright black suits and hats and is in decent physical shape. With bright silver hair and a scraggly beard. His eyes are a pleasant amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.
History: The child of western immigrants he idolized his mother. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Norman's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Selfish, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Conrad Cornish, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears professional attire. His hair is greying and his face has many wrinkles. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Ploughman in town.
History: Conrad hails from a village terrorized by orcs. He was an apprentice working in his father's forge. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.
Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Bonds: Attractive, Job, Enemies. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver comb with moonstones (300 gp).
Anthony Morley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to work out more often; and a rival would like him out of the picture
Ideals: Athletic. Flaws: Addict, Hedonist. Bonds: In love, Criminal record. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 28000 cp. A delicate brass dragon egg (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!