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Advanced [show]


Heward Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He is portly but not overly obese. He wears his silver hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Flaws: Selfish, Mundane. Bonds: Rich, Criminal record. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Kitchur, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy green suit. He keeps his blonde hair in a pixie cut. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his music dream.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Disciplined, Artistic. Flaws: Shy, Mundane. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Gerard Conway, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 8 (-1)14 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dean Southey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. His golden hair is lengthy. His eyes are brown and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Dean Southey, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Jocelyn Riley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. He keeps his long black hair kept up in a rat tail. He has gleaming, smiling gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: He was born in a small plains village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: A deep hatred of orcs; and to unite with his sister

Ideals: Persistence. Bonds: Adventurer, Nature, Family, Enemies. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Jocelyn Riley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 16 (+3)8 (-1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Everburning torch.


Social Check DCs


Dean Ramsey, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely blue suit with tan socks and a vest with buckled shoes. His black hair is lengthy and is close to two feet long. This brown eyed easterner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Joker, Pacifist, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Dean Ramsey, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)8 (-1) 17 (+3)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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