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NPC Generator

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Advanced [show]


Lewis Hailey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tattered old clothes, he is not a threatening figure. He has no hair. His blue eyes peer out from beneath his broad tan hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is a Doppelganger in disguise. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better world.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Lewis Hailey, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 18 (+4)10 (+0) 17 (+3)7 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Theodoric Walcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears bulky tan painted plate armor. His right hand appears badly burned and disfigured. His golden hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of northern immigrants he idolized his mother. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Forgetful. Bonds: Adventurer, Immigrant. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Walcott, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)17 (+3) 8 (-1)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Auran, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Godfrey Clare, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his blue robe and has his sword always slung over his shoulder. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted, Artistic. Flaws: PTSD. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Godfrey Clare, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 17 (+3)7 (-2)
Skills Athletics +2
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Rose (60 gp). Sard (60 gp). Tiger eye turquoise (8 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs


Lance Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears yellow leather gloves, a yellow jacket, and tight pants. He has done his best to style his blonde hair to look like a famous performer. His gray eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A deep hatred of orcs; and he wants revenge against orcs

Flaws: Antagonistic. Bonds: Guardian, Immigrant, Family, Enemies. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Lance Emsworth, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 4 Smokesticks.


Social Check DCs


Charles Gracey, Male Human [Permalink]

Personal [hide]

Description: This man wears just a white suit, and sports empty pouches on his belt. His golden hair is styled in orderly dreadlocks. His eyes are gray and catlike.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast plains. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Body Guard.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new body guard responsibilities is difficult

Flaws: Fearful. Bonds: Has a crush, Nature, Job, Military. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Charles Gracey, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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