Norman Atherton, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long white hair is drawn into a two foot long braid. His gray eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Norman was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now owns his own business.
Motivation: He's in love; and wants his loneliness to end
Ideals: Joker, Persistence. Bonds: Family, Job, Has a crush. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 18000 sp. Red spinel (50 gp). Freshwater pearl (5 gp). 1 Minor magic item.
Raymond Trollope, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a yellow coat over a tan low-cut shirt, and a small hat upon his head. He has done his best to style his golden hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Raymond was born the youngest of three triplets. He was an apprentice working in his mother's forge. He's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: To be a Bricklayer again; and regain custody of his son
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2
Possessions: 60 pp. 1 Masterwork studded leather. 1 Chain shirt. 1 Banded mail. 1 Half-Plate.
Roland Gracey, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who very much looks the part of a Shipwright. He sports a long chestnut beard, and similarly colored long hair. His eyes are a pleasant green.
Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments
History: Born to a Spy, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Job, Poor. Occupation: Shipwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Solid gold idol (600 gp). 1 Minor magic item.
Kody Royal, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His auburn hair is kept up in a ponytail inside a Stetson hat. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to fit into much smaller and tighter spaces than normal.
History: He was born at the edge of vast plains. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Nature, Criminal record. Occupation: Farmer
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
Possessions: 100 gp.
Shane Richie, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, blue shirt, and yellow tie. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His violet eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.
History: He comes from a rich western family. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day
Ideals: Joker. Flaws: Impulsive. Bonds: Criminal record, Rich, In love. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 4 Alchemist’s fire. 1 Tanglefoot bags.
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