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NPC Generator

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Advanced [show]


Theobald Norton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tattered old clothes. His golden hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Theobald was raised in a hard working conservative environment. Theobald was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Assassin. He has achieved small success as a Assassin.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Smooth and feminine

Attributes [hide]

Theobald Norton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)12 (+1) 5 (-3)16 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Everard Garfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear green clothing when he does not wear armor and is in decent physical shape. His white hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. Everard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Everard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Criminal record, Adventurer. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Garfield, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Infernal, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 40000 cp. Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Randal Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting red shirt and pants. His auburn hair is greasy and uncared for. His eyes are amber.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Bentley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 7 (-2)14 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 8
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Aquamarine (700 gp). Zircon (50 gp). Alexandrite (700 gp).


Social Check DCs


Shane Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His eyes are gray and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Unemployed profession.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Weaver soon after.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Shane Cromwell, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy brown suit. He has moderate length chestnut hair. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Stableman and found it very stressful. He has achieved small success as a Stableman.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Philantrophist. Flaws: Greedy. Bonds: Attractive, Rich, Job, Religious. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Gresham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)7 (-2) 13 (+1)9 (-1)
Skills Performance +1, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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