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NPC Generator

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Advanced [show]


Miles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in tan turtlenecks beneath a white coat with blue slacks. His brown hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Depressed, Mundane, Insane. Bonds: Family. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Miles Winterbourne, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Moss agate (10 gp). Golden pearl (110 gp).


Social Check DCs


Gerald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a pastel top hat and pastel clothes. He has a very tight haircut. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. Energy wise he seems alert and responsive.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Shepherd, but he got bored and became a Dilettante. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he wants revenge against orcs

Ideals: Professionalism. Bonds: Attractive, Poor, Job, Enemies. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Hadleigh, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)6 (-2) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Rolf Lester, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Banker uniform. He has a small bristly mustache and wavy silver hair. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He now owns his own business.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Flaws: Ugly, Shy. Bonds: Job, Slave, Mentor. Occupation: Banker

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Lester, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with yellow highlights, and long black pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His eyes are a pleasant blue.

Personality: This man loves singing and to teach people singing more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: To be a Brewer again.

Ideals: Artistic. Flaws: Addict. Bonds: Nature, Job. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Trym Hayhurst, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +0, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Gunter Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with yellow stripes complete with hood. His hair is white and very short. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was always very intelligent and has formed a secret society of specialists.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Adventurer. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Sutherland, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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