Gunter Winchester, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his golden hair. His blue unseeing eyes seem to look past you.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He is a Slaad in disguise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: To reunite with his old friends; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Aldous Sheldon, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, tan, dusty cloak. He has moderate length brown hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: He has always had a great fascination with Human culture. He enjoys reading and quiet.
History: Born in the north to a Shoemaker, Aldous learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Shoemaker. Now he works as a poetry tutor during his time off.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Logical, Artistic. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Shoemaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Jet (70 gp). Sard (40 gp). 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.
Roland Dalton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black costume with the symbols of luck on his torso. His black hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady amber eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He believes the world needs to unite to get rid of giants once and for all.
History: Roland lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Bather
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: Just what you see.
Anselm Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple pastel robe with violet stripes complete with hood. His tied-back hair is white. His eyes are gray.
Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 3 Alchemist’s fire.
Bertram Middleton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and prefers to wear white clothing when he does not wear armor. His right hand appears badly burned and disfigured. His silver hair is cut short. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Shoemaker in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He has worked as a Shoemaker like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Shy. Bonds: Job, Nature. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 19 (+4) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Elven, Aquan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 14000 cp. Hematite (10 gp). Smoky quartz (20 gp). 1 Minor magic item.
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