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NPC Generator

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Lvl.
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Advanced [show]


Bernard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Bernard's first love is himself. His second love is also himself. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the north

Ideals: Entrepeneur, Athletic, Impeccable. Bonds: Enemies, Poor. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Bernard Wordsworth, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 4 (-3)11 (+0) 17 (+3)10 (+0)
Skills Perception +5, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 200 gp.


Social Check DCs


Geoffrey Morton, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. His tied-back hair is auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small forest village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Emotional. Bonds: Nature, Mentor, Rich. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Morton, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)15 (+2) 11 (+0)12 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Arnold Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He typically wears white cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Carter soon after.

Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out

Bonds: Slave, Attractive, Job, Enemies, Rich. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Arnold Myerscough, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)7 (-2) 15 (+2)12 (+1)
Skills Acrobatics +6, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Barney, Male Human [Permalink]

Personal [hide]

Description: This man wears a white vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized topaz on his left hand. He has wavy white hair. He has gleaming, smiling amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Opinionated, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Barney, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Gomory Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears a broad hat to cover his moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gomory hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Enemies, Poor. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Hallewell, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)5 (-3) 17 (+3)12 (+1)
Skills History -1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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