Arnold York, Male Human [Permalink]
Personal [hide]
Description: This man wears a grey costume with the symbols of magic on his torso. He is muscular with a powerful set of arms. His hair is white and curly. His half smiles and green eyes are beguiling and draw you in.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: The child of a Carter, who enjoyed hunting, Arnold was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Adam Harrington, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a white and brown handkerchief worn on his right side. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Adventurer. Occupation: Weaver
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Black pearl (900 gp).
Bertram Winchester, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a Body Guard, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Family, Poor, Immigrant. Occupation: Blacksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 400 gp.
Percival Langston, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his left hand. His brown hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He enjoys reading and quiet.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a daughter. He has built up a small fortune and can afford his own way.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable, Logical, Artistic. Bonds: Rich, In love. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Breastplate. 1 Chain shirt.
Theodoric Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His black hair is matted, messy, and big. He has amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also is a firm believer in the manly ideal.
History: He got into the Farmer business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 13 years.
Motivation: To prove his worth to the world.
Ideals: Disciplined, Persistence. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
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