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NPC Generator

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Advanced [show]


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich northern family. Like his father and his brother before him, after school he went straight into learning to become a Shepherd. He became a Shepherd soon after.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Optimist. Flaws: Impulsive, Mundane. Bonds: Rich, Job. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Gerard Tatum, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Weld, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a white coat over a tan low-cut shirt, and a top hat upon his head. His white hair is slicked back into a classic pompadour. He has several tiny amber earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. He moved out south to avoid the crime he committed. He has built up a small fortune and can afford his own way.

Motivation: A rival would like him out of the picture.

Flaws: Insomniac, Fearful. Bonds: Rich, Nature, Criminal record. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Gerard Weld, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 300 gp. 4 Smokesticks. 3 Thunderstones. 3 Acid flasks. 1 Antitoxin.


Social Check DCs


Arnold Snowdon, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing pastel shirts, loose pants, and blazers most of the time, he is not a threatening figure. His silver hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Arnold Snowdon, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Geoffrey Easton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. He has wavy brown hair. His eyes, though not visible through his cowl, are blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: His mother raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Adventurer, Nature. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Easton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 600 sp.


Social Check DCs


Wymar Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright brown suits and hats. He wears a wide-brimmed hat to cover his moderate length golden hair. He has a dull look in his brown eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Jeweler father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Cynical, Antagonistic, Disease. Bonds: Rich. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Hackney, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Black pearl (500 gp). Blue quartz (16 gp).


Social Check DCs

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