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NPC Generator

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Advanced [show]


Roger Compton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: From birth he was tutored by a cruel and relentless mentor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Athletic, Optimist. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Roger Compton, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)7 (-2) 13 (+1)6 (-2)
Skills Acrobatics +3, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Charles Wordsworth, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. His violet eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Charles was born with his father's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and to be a bounty hunter again

Ideals: Philantrophist, Joker. Bonds: Attractive, Family, Criminal record, Job. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Charles Wordsworth, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)6 (-2) 7 (-2)14 (+2)
Skills Perception +0, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Manfred Thorpe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his kukri. He keeps his long golden hair kept up in a rat tail. His hazel unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Manfred never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Disease. Bonds: Enemies, Job, In love. Occupation: Barrister

Voice: Middle-eastern accent

Attributes [hide]

Manfred Thorpe, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 10 (+0)17 (+3)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Manfred Garrick, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light white in addition to tight pants. He has styled his silver hair well, parting it to the right. His brown eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Poor, Family, Nature. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Manfred Garrick, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bernard Merton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is brown. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to make people angry or surprised. He also has developed a complete distrust of the Laborer profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He struck the Engraver job and began his own company from there.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic. Bonds: Rich, Job, Military, Nature. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Merton, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 7000 cp.


Social Check DCs

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