Thomas Alston, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His white hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Depressed, Antagonistic. Bonds: Adventurer, Mentor, Rich. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1700 sp. 4 Alchemist’s fire.
Percival Ainsley, Male Human [Permalink]
Personal [hide]
Description: A 6'5" eastern man, he has the majority of his body covered in plate. His white hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east to a Barkeep, Percival learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Flaws: Addict, Fearful. Bonds: Job, Rich. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. Eye agate (12 gp). Malachite (12 gp).
Arnold Graham, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair, when down, is lengthy. He wears a mask on his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.
History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Arnold took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.
Motivation: To pay off his debts; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Philantrophist, Gifted. Bonds: Criminal record, Family, Debt. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 5 (-3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 19000 cp.
Justin Shipley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear brown pants and tee shirts. His hair is long and black with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them
History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and sabotage a competitor
Flaws: Ugly, Shy. Bonds: Poor, Job, Slave. Occupation: Spy
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Azurite (7 gp).
Peter Lester, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is heavily combed to the left. His eyes are blue and catlike.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Peter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Peter was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To unite with his sister; and doesn't want to be a layabout and was forced into it by his family
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Family, Criminal record. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
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