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NPC Generator

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Advanced [show]


Richard Harlow, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His hair is short and golden. He has several tiny amethyst earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Richard Harlow, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries hand crossbows. His blonde hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Arnold Sheldon, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Ryley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He is portly but not overly obese. His brown hair has been sun bleached extensively. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants his loneliness to end; and he has money and likes to spend it

Flaws: Ugly, Disease, Shy. Bonds: Rich, Job, Has a crush. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Charles Ryley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 14 (+2)5 (-3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Geoffrey Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is golden and curly. His blue eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.

History: The child of a Spy, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He has a crush on the local Spy; and to be a spy again

Flaws: Impulsive. Bonds: Nature, Mentor, Job, Has a crush. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Geoffrey Hallewell, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Asheton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He carries a battered flail and tarnished scythe as well. His chestnut hair, when down, is lengthy. His eyes are green and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He struck the Mortician job and began his own company from there.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Asheton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 90 pp.


Social Check DCs

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