Drogo Lindsey, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has wavy golden hair. His blue eyes peer out from beneath his broad brown hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Wants his loneliness to end; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Persistence. Bonds: Has a crush. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 17000 sp. Black pearl (1000 gp). Tourmaline (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Wymar Fidget, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears his chestnut hair down. He has a dull look in his gray eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also hits on women, regardless of circumstances.
History: He was born into a rich family. A gifted student he started as a Hunter, but he got bored and became a Beggar. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: He would like to get married and retire; and he's in love
Flaws: Ugly. Bonds: Has a crush, Rich, Job. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Amber (90 gp). Zircon (40 gp). 1 Minor magic item.
Theodoric Blankley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. With a patchy silver beard and wild silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Carter, his mother struggled to pay the bills. His family was turned out during the war. He and his family wandered west to less war torn lands. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, PTSD. Bonds: Enemies, Poor. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
William Gracey, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a white cloak and cross-gartered grey stockings. His whole body is exceptionally muscular. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise amber. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Attractive, Enemies. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Gerard Roscoe, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He has no hair. He has several tiny topaz earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality; and he is greedy
Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Detective
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Carnelian (80 gp). Blue quartz (14 gp). Obsidian (14 gp). 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!