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NPC Generator

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Advanced [show]


Patrick Royal, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is renowned for his bright grey suits and hats. His auburn hair is cut short with large spiked bangs in the front. His amber eyes peer out from beneath his feathered grey hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Optimist, Entrepeneur, Artistic. Bonds: Adventurer. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Patrick Royal, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Alton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. He wears his red hair up. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.

History: Born in the east to a Soapmaker, Peter learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist, Pacifist. Bonds: Rich, Job, In love. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Peter Alton, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Sold as a small child to a necromancer, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hasn't been sleeping well lately.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Artistic. Flaws: Insomniac. Bonds: Family, Mentor. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Aldous Marlee, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 9000 cp.


Social Check DCs


William Brady, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has wavy red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Courier again; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

William Brady, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)13 (+1) 5 (-3)14 (+2)
Skills Athletics +3, Medicine -1
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Wymar Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with yellow socks and a vest with buckled shoes. He has styled his golden hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wymar took refuge in the large cave and found the beat up scimitar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Military, Nature. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Wymar Allerton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs

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