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NPC Generator

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Advanced [show]


Alexandre Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. His white hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of northern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people

Ideals: Athletic, Justice. Flaws: Shy, Racist, Insane. Bonds: Immigrant. Occupation: Mason

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alexandre Hayhurst, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)8 (-1) 12 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Miles Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. His brown hair is singed and shortened. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Miles's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Addict, Antagonistic. Bonds: Religious, Rich. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Miles Stansfield, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Clerebold Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears black leather gloves, a black jacket, and tight pants. He has moderate length brown hair. His eyes are amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and a strong sense of loyalty to human people

Flaws: Disease, Fearful, Racist, Mundane. Bonds: Immigrant. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Clerebold Stanley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Jocelyn Heiser, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a white coat. His red hair and beard is wavy and long. He has several tiny sapphire earrings on each ear.

Personality: Stoic and calm, he prefers to meditate than take action. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Jocelyn was born with his mother's beautiful face. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Disciplined, Justice. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Jocelyn Heiser, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Lance Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and carries warhammers. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lance grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lance. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and many gnolls want him driven away

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Enemies, Criminal record. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Middleton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)16 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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