Henry Ridley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear flannel. His red hair and beard is wavy and long. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently gotten a pet goose that steals things from people.
Motivation: He's in love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Fearful. Bonds: Guardian, Slave, Criminal record, Has a crush. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 600 gp. 1 Minor magic item.
Solomon Westbrook, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears silk and lounges about seductively. His brown hair is knotted and matted. His hazel eyes peer out from beneath his top grey hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.
History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants nothing more than to rejoin the army; and human compassion
Ideals: Professionalism. Flaws: Sensitive, Racist. Bonds: Attractive, Military. Occupation: Cartwright
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5
Possessions: 100 gp.
Gilbert Rylan, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white cloak and cross-gartered green stockings. He wears a broad hat to hide his balding. He is baby faced.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.
History: Born in the east to a Bellfounder, Gilbert learned a great deal about his mother's area of expertise. His childhood dream was to be a Shipwright, but he was a colossal failure. He has since lost track of the people in his past.
Motivation: Expand his business; and find a way to reverse the transformation of his brother
Ideals: Professionalism. Bonds: Poor, Attractive, Job, Family. Occupation: Bellfounder
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
Adam Badger, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tan leather gloves, a tan jacket, and tight pants. His auburn hair is greasy and uncared for. He is baby faced.
Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: When he was but 7 years old his parents immigrated from the east. Adam was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Gardener. Days after completing his studies, news broke out that his hometown was attacked by illithids. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Enemies, Immigrant. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Guy Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Painter uniform. With a patchy auburn beard and wild auburn hair. His fierce hazel eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born several months after his father was called into army service. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job, Military. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1100 sp.
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