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NPC Generator

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Advanced [show]


Percival Lindsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time, and is pretty ugly. He keeps his long golden hair kept up in a rat tail. His eyes are likewise brown.

Personality: Calm and collected, he is a well trained Scribe. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Miller, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and expand his business

Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Mentor. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Percival Lindsey, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Thomas Garfield, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He has a slight overbite and is overall scrawny. He sports a long golden beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Human culture. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He feels that his past leaves him morally obligated to help; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist, Shy. Bonds: Attractive, Criminal record, Enemies. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Thomas Garfield, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)8 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp.


Social Check DCs


Trey Stanley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets.

Ideals: Logical. Flaws: Antagonistic. Bonds: Guardian, Mentor. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Trey Stanley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 17 (+3)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 24000 sp. 1 Chain shirt. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Godfrey Kitchur, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His hair is short and golden. His eyes are amber.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Sensitive, Secretive. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Godfrey Kitchur, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)7 (-2) 12 (+1)16 (+3)
Skills Investigation +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Gomory Carlton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears a faded coat and loose pants complete with Stetson hat. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military, Rich. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Gomory Carlton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs

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