Shane Atterton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He likes to wear ponchos typically of a light blue in addition to tight pants. He has a hunchback. He has a very tight haircut. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.
History: Born in the north his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He wants revenge against illithids; and many illithids want him driven away
Flaws: Ugly, Emotional, Antagonistic. Bonds: Poor, Family, Enemies. Occupation: Mercenary
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Dustin Blythe, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears brown painted combat armor at almost all times. With bright blonde hair and a scraggly beard. His thin eyebrows rest above his beady blue eyes.
Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dustin's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Server
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1400 sp.
Manfred Burton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with blue colored cloaks and clothing. His red hair is matted, messy, and big. His eyes are likewise hazel.
Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.
History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Ploughman
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: Just what you see.
Gerard Bradford, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a pastel suit, green shirt, and grey tie. He is muscular with a powerful set of arms. His head has been shaved. His brown eyes peer out from beneath his wide-brimmed pastel hat.
Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Ugly, Shy, PTSD. Occupation: Bricklayer
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 18000 cp.
Lance Mitchell, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern man wears rags and sports a simple walking cane. His hair is always cut to a buzz. His skin is flawless and his green eyes scan people very quickly.
Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.
History: Born in the south to a Miller, Lance learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: To be a Assassin again; and wants to open a new tavern
Ideals: Athletic, Professionalism. Flaws: Lazy. Bonds: Poor, Attractive, Job. Occupation: Miller
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
