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Advanced [show]


Guy Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with feathered hat. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has green eyes and a red hat with a grey feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his mother was called into army service. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Guy's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Joker. Flaws: Impulsive, Antagonistic. Bonds: Military. Occupation: Assassin

Voice: American accent

Attributes [hide]

Guy Sutton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)11 (+0) 6 (-2)15 (+2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 37000 sp.


Social Check DCs


Robert Wheatley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. His hair is brown and very short. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions.

Ideals: Optimist. Bonds: Religious, Slave. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Wheatley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Gomory Bing, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His chestnut hair and beard is wavy and long. His amber unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent mother; and he's looking for his big break

Flaws: Disease. Bonds: Attractive, Poor, Family, Adventurer. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Bing, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)16 (+3) 13 (+1)17 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gerald Conway, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Sellsword uniform, and carries scimitars. His white hair is cut short. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can't help but pocket interesting objects he comes across

History: Born to a Apothecary, his father struggled to pay the bills. His childhood dream was to be a Apothecary, but he was a colossal failure. He has drifted from career to career and currently works as a Sellsword.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Opinionated. Bonds: Job, Criminal record, Poor. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Gerald Conway, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Nature +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Deep green spinel (130 gp). Lapis lazuli (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. His white hair is lengthy. His eyes are green and catlike.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He would rather hide behind his crafts than deal with other people.

History: Born in the east to a Adventurer, Anselm learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, In love. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Anselm Radcliffe, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 17 (+3)12 (+1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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