William Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His golden hair is thinning but still full. His eyes are blue.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls
Ideals: Opinionated, Philantrophist. Bonds: Poor, Nature, Enemies. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Heward Winthrop, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His brown hair is matted, messy, and big. He wears an eyepatch.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal painting training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted, Artistic. Flaws: Ugly, Depressed, Disease. Bonds: Rich. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Wymar Wellington, Male Human [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He carries a battered shortbow and tarnished spear as well. His black hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: Calm and collected, he is a well trained Sculptor. He does not trust anyone and sleeps with one eye open.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Malachite (15 gp).
Heward Bristol, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a grey wide-brimmed hat and grey clothes. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.
History: Heward was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. By chance he met his sister recently and the two have been together since.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Logical, Gifted. Flaws: Insane, Shy. Bonds: Family, Adventurer. Occupation: Server
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. Aquamarine (500 gp). Amber (40 gp). Moss agate (16 gp).
Norman Stapleton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His feathered hat is riddled with cuts and holes. He has gleaming, smiling brown eyes.
Personality: Eccentric and domineering, Norman will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He then took over the family business and is one of the better Laborer for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert. Flaws: Ugly, Forgetful. Bonds: Military, Job. Occupation: Laborer
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
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