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NPC Generator

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Advanced [show]


Roger Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of luck on his torso. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Mortician, his father struggled to pay the bills. He has had some formal painting training, and achieved minor success. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Fighting, Optimist, Entrepeneur, Artistic. Bonds: Poor. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Roger Sherwood, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


William Spaulding, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear red clothing when he does not wear armor. His broad hat is riddled with cuts and holes. His green eyes peer out from beneath his broad red hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: William was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has drifted from career to career and currently works as a Priest.

Motivation: He has passion for adventuring and risk; and further expansion of business

Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

William Spaulding, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +5, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 300 gp. Solid gold idol (600 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Wymar Yardley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his amber eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Religious. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Wymar Yardley, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)12 (+1) 9 (-1)8 (-1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Frederick Rylan, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His blonde hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Frederick is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Frederick lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and obtaining odd cultural human artifacts is his passion

Ideals: Persistence. Bonds: Attractive, Family, Adventurer, Enemies. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Frederick Rylan, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Gomory Clayden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears skinny pants and wears a tan and grey robe with the hood down. He has a small bristly mustache and wavy blonde hair. He has hazel eyes and a tan hat with a grey feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Disciplined, Professionalism, Gifted, Impeccable. Flaws: Ugly. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Gomory Clayden, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 40 pp. Amber (160 gp). Black opal (500 gp).


Social Check DCs

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