Rolf Halsey, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with grey pants. His golden hair is singed and shortened. His amber eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the east. He is a font of random trivia from the lore and stories he has discovered
History: He was born on a small isolated farm. Rolf was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Crown-heir. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Justin Watson, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and white. He has blue eyes and a black hat with a blue feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.
History: When he was but 7 years old his parents immigrated from the south. Like his mother and his brother before him, after school he went straight into learning to become a Sage. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: Further expansion of business.
Ideals: Fighting, Philantrophist. Bonds: Military, Immigrant, Job. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 4000 sp. 1 Minor magic item.
Gomory Shipley, Male Human [Permalink]
Personal [hide]
Description: This eastern man wears just a green suit. His clothes are grease stained in places. His white hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes peer out from beneath his wide-brimmed green hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Joker. Bonds: Poor, Immigrant, Family, Nature. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Godfrey Lindsey, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His black hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich southern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Logical. Bonds: Attractive, Enemies, Rich. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 24000 sp.
Bernard Asheton, Male Human [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His red hair is slicked back into a classic pompadour. His amber eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is afraid of women and trembles around them
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions
Flaws: Antagonistic, Shy, Ugly. Bonds: Religious, Adventurer. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 19 (+4) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. Coral (140 gp). Red spinel (140 gp). Red-brown spinel (140 gp). 1 Minor magic item.
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