Bertram Tickle, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears brown leather gloves, a brown jacket, and tight pants. He has wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Bertram studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Gifted. Flaws: Shy. Bonds: In love, Family, Enemies. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Alexandre Colton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His head has been shaved. His eyes, though not visible through his cowl, are gray.
Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Alexandre studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has never given up on his music dream.
Motivation: He's repulsed by the PC.
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Trym Vance, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of luck around his neck, and a longbow on his belt. His hair is auburn and curly. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Trym was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Family, Attractive. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Hugh Melancon, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His chestnut hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Barkeep. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His father raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.
Motivation: To be a Mayor again; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Barkeep
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Alex Spalding, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries greataxes. His auburn hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Opinionated. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp.
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