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NPC Generator

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Advanced [show]


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a large white jacket. He wears his golden hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Mundane, Hedonist. Bonds: Nature, Criminal record. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Lewis Tickle, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)9 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


William Trollope, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He has done his best to style his white hair to look like a famous performer. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and he is compelled to act according to his religious beliefs

Ideals: Professionalism, Extrovert, Entrepeneur. Bonds: Family, Religious. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

William Trollope, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gilbert Staurheim, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Glassblower uniform. His white hair, when down, is lengthy. His eyes are violet and beady.

Personality: He is irascible and easily irritated. He is a very good compulsive liar and kleptomaniac.

History: Born in the south to a Glassblower, Gilbert learned a great deal about his father's area of expertise. A gifted student he started as a Marshal, but he got bored and became a Glassblower. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Criminal record. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Staurheim, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Aquamarine (500 gp). Golden yellow topaz (500 gp). Blue quartz (4 gp).


Social Check DCs


Patrick Harper, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright red and grey, and wears rings and necklaces with large, colorful gems. He has styled his red hair well, parting it to the right. His eyes are likewise green. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Sellsword, Patrick learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk

Ideals: Optimist, Professionalism. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Patrick Harper, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Tiger eye turquoise (6 gp). Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Everard Barlow, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with black pants. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has a small bristly mustache and wavy golden hair. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small island village. He helped his father out around the business and became quite the natural. He has worked as a Spy like his father before him.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Ugly, Impulsive. Bonds: Job, Nature, Religious. Occupation: Spy

Voice: High pitched, excited

Attributes [hide]

Everard Barlow, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)5 (-3) 12 (+1)18 (+4)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1100 sp. Jade (130 gp). Alexandrite (300 gp). Brown-green garnet (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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