Wymar Shelley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a yellow suit. His red hair is lengthy. His eyes, though not visible through his cowl, are hazel.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He works hard and plays hard.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a crush on the local Fletcher; and wants a kiss
Ideals: Impeccable, Persistence. Flaws: Hedonist. Bonds: Military, Has a crush. Occupation: Performer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Jet (100 gp).
Gunter Davenport, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, grey cloak. He sports a long golden beard, and similarly colored long hair. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Gunter was raised in a hard working conservative environment. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the east, certain he would find work there.
Motivation: Expand his business.
Ideals: Optimist. Bonds: Immigrant, Job, Adventurer. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Chad Prescott, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears just a violet suit. He has a white handlebar mustache and slicked back white hair. He has a dull look in his amber eyes.
Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.
History: Chad was born the youngest of three triplets. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well.
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Immigrant, Family. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 400 gp. 1 Darkwood Buckler. 1 Masterwork Light steel shield. 1 Breastplate.
Clerebold Adley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a blue feathered hat and blue clothes. He has a small bristly mustache and wavy auburn hair. He has green eyes and a blue hat with a green feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: In love, Adventurer. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
Simon Hornsby, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His brown hair, when down, is lengthy. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls
Ideals: Philantrophist. Flaws: Ugly, Hedonist, Disease. Bonds: Nature, Enemies. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
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