Roger Roscoe, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He has amber eyes and a tan hat with a green feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better kind of golem.
Motivation: He has a rivalry with the Church that dominates his actions; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer, Religious. Occupation: Gardener
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Rock crystal (50 gp). Tiger eye turquoise (9 gp). Black star sapphire (1500 gp).
Raymond Myerscough, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a worn and beaten armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise gray.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Rich, Slave. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 100 gp. Rhodochrosite (15 gp).
Roland Oakley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is black and curly. His eyes are a pleasant amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Seamstress soon after.
Motivation: Retire the richest man in the north; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Has a crush. Occupation: Seamstress
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 50 pp. Black velvet mask with numerous citrines (100 gp). Solid gold idol (200 gp). A delicate brass dragon egg (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Alexandre Hayley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized white coat. His black hair is long and unkept. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: This man loves singing and to teach people singing more than just about anything. He also hits on women, regardless of circumstances.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid.
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Has a crush. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 9000 cp. Brown-green garnet (100 gp).
Adelard Bentham, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses in white turtlenecks beneath a blue coat with black slacks. His white hair is unkempt and raggedy. His face is scarred and worn.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Adelard took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Spice Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 9 (-1) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 7000 cp. 1 Silk rope. 1 Backpack.
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Their contribution stands as a beacon of hope for all adventurers!
