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Advanced [show]


Dustin Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He sports a flattop hair cut. He has several tiny amethyst earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Rich, Military, Job. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Dustin Snowdon, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics -1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +1

Possessions: 500 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a tan poncho over his likewise colored trousers and shirt. He wears a top hat to cover his moderate length white hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the west. He moved from fad to fad and when he turned 15 he discovered music. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Addict, Secretive. Bonds: Job, Immigrant. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Solomon Ainsworth, Male Human Fighter 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 10 (+0)17 (+3)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Gunter Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His silver hair is knotted and matted. His violet eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To be a Shepherd again; and further expansion of business

Ideals: Athletic, Persistence. Flaws: Racist, Mundane. Bonds: Job. Occupation: Barkeep

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Paxton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)10 (+0) 12 (+1)17 (+3)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Coral (130 gp). Zircon (70 gp).


Social Check DCs


Patrick Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of shields on his belt, each one with a amethyst on the hilt. His silver hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: Cocky and sure of himself, he believes he is the best Slave Trader born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He used his abilities to travel the world and help people.

Motivation: To be a Servant again.

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Job, Debt. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Patrick Garfield, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)18 (+4) 16 (+3)10 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Violet garnet (700 gp). Sardonyx (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Allerton, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. He has no hair. His eyes are green and beady.

Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Bernard was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly. Bonds: In love, Family. Occupation: Healer

Voice: French accent

Attributes [hide]

Bernard Allerton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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